Now That Was Easy!
02/06/08 17:54 Filed in: iPhone Beta
Program
How easy was it to switch over from running on the
iPhone Simulator to using an actual device? Well I
was stunned to find out just how easy it was. To
all the Apple engineers...
Job Well Done!
I first build the xCode project for My Eyes Only with Beta 1. I used that project through all the beta releases including beta 6. When I got device access and provisioned and iPod Touch, by following the multi-step instructions, I was ready to compile and run on the iPod. When I compiled with to the iPod target it didn’t compile. Sad Face. But if I build a new Cocoa Touch project in xCode, compile and run, well like magic it ran on the device. That was just so cool! But I still have a problem, my project didn’t compile.
I’m the kind of person that looks for the easy way out, especially when time to market is key. As a wannabe Indie, I need to get product into the market. So I thought to myself, I can struggle through the compiler errors or perhaps try make a new project from scratch and add all my file and compile and run and see what happens. So I did. And it worked!
WOW! Was I jazzed. I mean, it just worked like magic. My application that had been running on the simulator ran on the Touch without a single line of code changed. Did it work because I was some kind of genius engineer? No. It just worked because Apple has some genius engineers, and development manager and project managers and product managers.
The bar is high.
I first build the xCode project for My Eyes Only with Beta 1. I used that project through all the beta releases including beta 6. When I got device access and provisioned and iPod Touch, by following the multi-step instructions, I was ready to compile and run on the iPod. When I compiled with to the iPod target it didn’t compile. Sad Face. But if I build a new Cocoa Touch project in xCode, compile and run, well like magic it ran on the device. That was just so cool! But I still have a problem, my project didn’t compile.
I’m the kind of person that looks for the easy way out, especially when time to market is key. As a wannabe Indie, I need to get product into the market. So I thought to myself, I can struggle through the compiler errors or perhaps try make a new project from scratch and add all my file and compile and run and see what happens. So I did. And it worked!
WOW! Was I jazzed. I mean, it just worked like magic. My application that had been running on the simulator ran on the Touch without a single line of code changed. Did it work because I was some kind of genius engineer? No. It just worked because Apple has some genius engineers, and development manager and project managers and product managers.
The bar is high.
|